Taking Hell Part Two: The 9th Roane Deepers!

The sons of Roane storm the beaches, starting with their Command Squad!

Rough and tumble, and tough as nails.

Ah yes! A Part Two. I actually got some progress on the 40k Gallipoli project. On Monday I recieved my Victoria Miniatures order. First up was the Tallarn, which I assembled a couple days ago.

But alongside the noble Desert Raiders, was three and a half squads of “Van Diemens World Devil’s”, Victoria Miniatures love letter to their homeland. Australian as all get out, with all the fixings. Slouch hats, big knifes, and big bush packs for carrying all that gear. As is, they make excellent jungle troops, a perfect alternative to Catachan Jungle Fighters if one wanted a less Vietnam and more Kokoda Track feel.

But, as I stated in the outline for this project, these men would become Roane Deepers. If you are reading this first and haven’t read the outline, the Roane Deepers are from Dan Abnett’s Gaunt’s Ghosts series, a side-regiment known for lax discipline and a carefree attitude, but hard as nails on the defense and dogged on the attack. Mr. Abnett has described the Roane as influenced from the ANZAC’s of WW1 and WW2, and it was from here that I took a different route then some others. Many had done the Roane as a Western Front WW1 army, complete with Brodie Helmets. This is brilliant, and I’m standing on the shoulders of giants. But I decided on an altogether different angle…the debacle that was the Gallipoli Landings.

What that meant was no Brodies for starters, as I wanted Aussie “Slouch” Hats(Kiwis, don’t be offended. I’m looking for Lemon Squeezers and I asked Victoria Miniatures if they had any plans to do any!), and stripped down equipment. I would use GW Lasguns to give them a 40k feel, and paint their tucked in fatigues as blue undershirts, which are so common in depictions of Gallipoli.

But first, to assemble them. Lets see how that looked.

Before paint! The GW lasguns look out of place here; I like to think the paint helped with that.

First things first, I forgot to mention it the other day. Man, has Victoria Miniatures resin improved over the years. This stuff was absolute gold to work with. Any flash cleaned off really easily. There were a few mold lines/slips, but I missed a lot of those sadly until I saw them during painting. It is what it is, and minor enough to be forgiven here.

Unlike the Desert Scorpions, I had better luck giving these Roane Deepers their lasguns. It took a little finesse, but I got them looking mostly like they belong.

The first guy I assembled was actually the hardest; The Standard Bearer. I saw him as an older fellow, a recruit like the rest of them but with years of hard-bitten experience in the “Deeps” of Roane.
Next up was this guy! Great pose, but doesn’t give you much of a look at his face. This Lasgun looks alright though.
That being said, he looks a lot better from this side.
This guy is my favourite of the bunch; It’s a strong pose, and the Roane Deeper is smoking an Iho stick, giving him a real “devil may care” feel.
I was going to omit the backpack, but they really add a good look to the models. Not everything had to be exactly like Anzac Cove!
A simple pose. This Guardsmen advances with his lasgun fixed upon the enemy.
“You call that a Knoife? Now THIS is a Knoife.” One of my Clubhouse friends dubbed him Sergeant C. Dundee, almost immediately. This guy is actually going to be a Platoon Commander, but the name might stick….they have a tendency to do so unfortunately.
Absolutely festooned with pouches and gear, this Officer is ready to lead a charge up the gullies and bluffs of Space Gallipoli.

Now, I was on a bit of a roll, so I decided to toss some paint on them. Why these guys and not the Tallarn? Simple! I had English Uniform spray, and didn’t have a Tan spray. The Tallarn will wait till I have paint. In the meantime, the Roane will play!

I’m not the best painter, and I take a few shortcuts, the main one being that I prime the models the colour that they will have the most of. In this case, the brown fatigues.

The shirts I decided would be a light blue, which is excellent for contrast here. They certainly will pop on the battlefield!

Lets see how I cracked on!

First up was this guy! I kept the colours simple, as I have loads of these guys to do. I’m pretty happy with the colours!
A pretty glaring moldline there! Oops. But other then that, this is a good view of his pack and canteen. The Slouch hats were a delight to paint!
My favourite pose looks even better painted! I love the simple glow of his narcotic!
All the Roane carry their belongings with them, and carry a knife as well. The packs really set them off, and I’m glad I included them.
Definitely the most boring pose of the lot, but he looks functional.
The basing is simple, to evoke the sand of the landing beaches.

With the Guardsmen out of the way, lets take a peek at the Officer and Standard Bearer! There were a joy to paint, and I really enjoyed the challenge. I kept them simple; A Guardsmen is a Guardsmen, no matter how fancy.

First, the Platoon Commander!

“Charge!” The Officer urges his men to charge, knife in hand for the bloody close quarters business.
There was actually a pretty bad casting bubble in this torso, but my slapdash painting covered that up a bit. Honestly, its hard to notice when you play.
The big “Knoife” really adds to this character. He’s no gentleman, that’s for sure!

Now the hardest one…the Banner. Oh boy.

I won’t say he was easy, but he was far easier then I thought. Deciding the colours and pattern was the hard part, really.

I was going to make this a game of guessing, but I copied the colours of the Australian Defence Force Ensign. I left out the military crest, but kept the pattern and added a number, in this case, a 9. I feel that it makes for a simple, yet evocative banner.

There is some minor clean up work that I can do on the banner, but nothing too strenuous, and definitely good enough for tabletop use. The “9” was chosen as it was not affiliated with a current Roane Regiment.
The Regimental Standard may draw enemy fire, but it’s place at the front of the advance will get the men going!
An old man even before enlisting, this Standard Bearer brings steely nerves from years working in the deeps. A True Roane “Deeper”.

It was a fun days work! I have some more memory testing tomorrow, so this was a fun project before some not so fun mental gymnastics. These Roane weren’t overly hard to paint, and I can see a squad on them being done pretty quickly.

I have the other 30 left to build, and I need to order 30 more to make a competent list. But at least it has begun, and it is no longer just a project in my head.

I’ve done a lot of research into Gallipoli for this project, and enough so that I might collect a historical army for the period. I might not wargame it(that doesn’t seem like a particularly fun part of the war to fight with dice!), but I feel the itch to get some Gripping Beast metals.

Anyways, that is all I have for today. I hope you like it! Happy War-gaming wherever you are, and have a great day!

The Line in the Sand: “Tallarn” Desert Raiders!

“Mankind has had ten-thousand years of experience at fighting and if we must fight, we have no excuse for not fighting well.”-Lawrence of Arabia

Looks like I have quite the bit of work to do!

Another day, another Regiment of the Imperial Guard. The Tallarn Desert Raiders are a classic Games Workshop regiment, from the distant year of 1994. They are almost as old as I am! They had a really distinct look, equal parts Bedouin tribesmen and British LRDG/SAS.

As a fan of the North Africa campaign of WW2, these guys always called out to me. And over time, GW had began to portray them as distinct Arab in theme, always nice to see in a sea of more European themed regiments, and something that also appealed to me.

Unfortunately their model line is also a product of 1994, being quite dated in appearance. It was a bit of a turn off when I was younger and could have bought them, and while that style appeals to me now, it is far too late to really acquire a full army of them.

Enter Victoria Miniatures. Based out of Adelaide in Australia(although now shipping from the USA), they make a line of “Regiments of the Galaxy’s Finest”, which are clear homages to the GW regiments of old. I’ve purchased from them in the past, as far back as when it was just a small bits shop run from Victoria Lambs own website. I’ve seen them go from Lead to Resin, and from Australia to the USA. My Roane Light Horse are from them, and while I didn’t go with a full army of them in the end, I do have quite a few Victorian Guard from them as well!

Last year, they brought out the Desert Scorpions, an amazing looking regiment with a distinct Tallarn influence. I was lacking funds when they came out, so I missed out on them at release.

Desert Scorpions 10 Man Squad
Well, that’s a Desert themed Guardsmen if I’ve ever seen one!
Desert Scorpions 10 Man Squad
And with some great looking sculpts, especially the heads!

When I decided to do my Gallipoli themed Guard Army, I also at the same time purchased 30 Desert Scorpions and 3 Missile Launcher teams to go with them. This had the benefit of leaving 6 men spare, as the missile launcher teams went into the squads. This lets me make Platoon Commanders and a Command Squad as well!

So I set up my station, and got to work.

Wash the resin, rinse it off, to get all the mold release off! This took time; 30 men took me all day!

I spent the better part of a day working at them. I did make the controversial move of using GW weapons; this was intentional, to tie the Desert Scorpions into the Warhammer 40k universe and to give my opponents a clear view of which weapon is which.

After about 6 hours I had some models to show off! I’ll admit, the GW weapons work better on some poses then others, and the Plasma and Melta guns are gigantic, and while they would be equally gigantic on GW bodies, they look even more so here. While I think a good paintjob will tie them in a bit better, I will admit they could look better. And they are very securely glued in, they are not coming out now!

Let’s start with the Sergeants!

Lots of pointing and Bolters facing upwards, but they still look pretty good!

The Sergeants turned out really well. I really liked the Bolters they came with, so I kept those. The heads are integral to the bodies, so I took care to pick bodies that would match the pose. My favourite is the Sergeant shielding his eyes from the sun.

Next up is the Vox-Caster operators.

Ready to receive orders!

These Guardsmen turned out pretty well! The GW Vox Units and Lasguns are large, but I like how cumbersome they look. The Kantreal Pattern Lasgun really sells them as Imperial Guardsmen, in my opinion at least!

Now for the most controversial models.

Wow! Those look heavy!

These Tallarn Guardsmen carry the squad special weapon. These weapons were scrounged from my bits box, and I do not know the original kit they are from. I did compare them to my Cadians armed with the same weapons, and they look just as big there!

The arms did not want to cooperate with the Plasma guns, and many glued fingers awaited me. The Meltagun oddly fit really well once I removed the stock from the arm, and lined up with the hand well.

Still, more then one person has expressed confusion as to why I picked them. Honestly, it is so my opponent won’t get confused, and and I do actually like the look of these iconic weapons too!

Next up we have the humble Lasman. Let’s see how they look!

Oh yeah, now those are some Raiders!

These Guardsmen were not particularly hard to put together, outside of some fiddling with the arms to get them to fit. Some fit better then others; while they all look pretty decent from the front, some definitely have some issues viewed from above or the side.

But, as I have said to some critics, I quite like the look of the Kantreal lasgun. I think a solid paint job will make them look right at home!

Now there are an awful lot of them, so I picked out the best to show you.

Ready to ambush any pesky Xeno or Heretic they might see!
The masked heads give them some definite protection from the sandstorms that could blow in at any moment.

Now for the real stars of the show! The Missile Launchers are really neat looking, and have a stripped down and portable look about them.

Portable and versatile, one cannot underestimate the humble Missile Launcher!

These Heavy Weapons will allow my squads to hurt targets much larger then themselves, as well as giving them a long range frag rocket for softer targets.

These I didn’t mess with too much; they looked really good as is!

The business end!
From this angle one can see the unique look to the Missile Launcher. It looks light and easy to carry, excellent for a Guardsmen on the go!
The detail on these models are incredible!

All in all, a good days work. Tomorrow I will get the Officers and Command Squad sorted! I did buy a banner pack so I can make a really nice Regimental Standard for these Tallarn to wave. I might start on the Roane Deepers tomorrow as well, but we’ll have to see!

I do intend to run 6 squads of Tallarn Desert Raiders for my list, so I will be ordering quite a few more from Victoria Miniatures on payday. I sold some spare Airsoft gear(which, with my health problems I might have trouble playing…) to help fund that.

The blog upgrade is looming as well. It is a decent chunk of change!

Anyways, I will be continuing progress on the Gallipoli project soon! Look for that in the coming days! Happy Wargaming wherever you are, and مع السلامة!

Kettle Helms and Grit: Feudal Guardsmen for 40k!

Not every planet produces Guardsmen quite the same…

Cadians may be the standard, but almost every planet pays a tithe of men. Feudal Worlds are no exception!

It is a good time to be an Imperial Guard player, at least from a modelling perspective. While Games Workshops offerings may be limited compared to yesteryear, there has never been such a proliferation of 3rd party parts and kits to build exactly the kind of Imperial Guard Regiment you want. Wargames Atlantic, Victoria Miniatures, Anvil Industries. All are options(not necessarily cheaper though!) for adding a bit of the custom touch to ‘Your Dudes’.

3D printing is possibly the best option available, and with pre-supported models and bitz now commonplace it isn’t even a difficult task. It is also considerably cheaper; one can print the parts at home, saving on shipping and giving you immediate gratification to boot. I personally haven’t delved too deeply into printed Regiments as much as I could have, due to my love of the metal Regiments Games Workshop used to put out, especially the Praetorians and Vostroyans. However, The Makers Cult, a Patreon and Cgtrader store, offer one of my favourite options. While they make a ‘not Krieg’ regiment that looks amazing, it is their Feudal Guard that got my attention.

A picture from the 3rd Edition 40k rulebook. The only mainline 40k product to show us a Feudal World to my knowledge!

The Imperium of Man is a diverse empire, and within its borders lie worlds of every conceivable type. One of these is the Feudal World, a type of planet that usually but not always is locked technologically in the Middle Ages. These planets often offer some sort of resource that doesn’t require more advanced technology to harvest, and the Imperium is loathe to waste resources bringing them up to space-faring status when it doesn’t actually make the job any easier.

Often, these planets are easier to rule in their backwater state then many other planets, and their feudal hierarchy perfectly meshes with the Imperium as a whole. The Emperor is seen as a distant but powerful monarch, with the feudal lords owing their fealty to him. Sometimes a King or other titled ruler will act as the go-between of the people and the Imperial Governor, but this is not always the case. In any event, due to these planets generally having a smaller population, their tithe is mostly resource based and not manpower.

However, it is not unheard of for the Imperial Guard to raise regiments from such worlds. These recruits are in for a rude shock upon learning just how vast and unforgiving the galaxy is, and often require a bit of extra training and time to get into fighting trim. Such a Regiment might look like medieval soldiers given primitive and easy to use Lasguns or Laslocks to go with their plate armour and tabards. This is a really striking and distinctive look, and one many a hobbyist has tried to tackle. Historical kits, Warhammer Fantasy models (particularly Bretonnians) and such are kit-bashed with the good ole Cadian kit. The results can vary from amazing to mediocre, but the famous Dave Taylor Genswick 33rd are probably the best example of it being done extremely well.

The Makers Cult Feudal Guard range has both heavily armoured, plate mail encased soldiers, and more recently men with a more peasant appearance. It was these latter troops I was very keen on. I learned quickly that my original idea to use spare Cadian lasgun arms wasn’t going to work, as the models just don’t quite match up. However, the laser rifles provided with the kit grew on me, and I like to think of them as primitive and easy to use Lasguns provided to the regiment.

Just what I always imagined Feudal Guard to look like!

The ‘Kettle Helms’ were what tipped me over the edge into printing a set of these soldiers. The Militia kit looks like just the kind of levy that might be conscripted from a Feudal World, with the more heavily armoured men perhaps being from a different class or caste, and therefore in a command position. The parts were all pre-supported, and I was keen to get cracking on so I loaded up a build plate or three and got my two printers going.

Here are the bodies in Chitubox. As you can see, these are multi-part models. With three build plates to produce 9 Guardsmen with full equipment it certainly took some time to print!

Being multi-part, it was a time consuming project. But around evening I had all the parts ready to go. The quality was excellent, with lots of deep relief and crisply defined detail. The paint will go on tommorow, but we can take a peek at the models before I paint them!

The first 4. These were fiddly to put together, and my fingers have a nice coating of superglue.
4 more! The sculpts really look quite good, and while being more semi-truescale compared to the Cadian line of models, this is actually an improvement. Primaris Marines will dwarf these guys, as they should!
Lets take a closer look. The lasguns are very arquebus in appearance, with a top-loading energy cell. Perhaps the function of these lasguns is supposed to be similar to ease training? That’s the excuse I’m using!
The backpack sits on a square nub on the torso, and lacks any straps. Perhaps the armour underneath the tunic holds it on? Either way, it is a nice looking backpack.
While being multipart, the parts line up quite well with only a few gaps. I must say I really enjoy the sculpts on these guys.

I have saved the Plasma gunner for last. This model was particularly fun to work on, with a really dramatic pose full of energy. The cable broke off when I was removing the supports during cleanup, but it was an easy fix.

This unlucky peasant seems to have drawn Plasma duty. The brutal and simple design of the plasma gun gives it a unique look and fits the bill of being a simpler and easier pattern given to Feudal Guardsmen.
The plasma gun has a bespoke backpack just for this weapon, and it looks great. Getting the model to stand on one foot was a ‘fun’ challenge.
Something the fully plate-armoured soldiers lack is visible faces, something these helmets allow. They have some great character, and add a lot to these models.

Now this was a project I really shouldn’t have started. I have loads of projects on the go, but being stuck at home combined with my hobby ADHD means I couldn’t resist. I needed to use the resin in the vat of my printer as well, so while these models didn’t use much resin at least it helped keep it ‘ready’ for other prints. I have had resin go unusable on me before, so I try to print at the very minimum of once a week.

These are cheap models to print, and now that I know the workflow I might print up a lot of them! I needed another regiment like I needed a hole in the head, but sometimes you just can’t resist the pull of a cool idea.

For now, I’ll print them 9 at a time and paint them as I go. That way I don’t have to stare down a pile of unpainted models, which can be discouraging. You’ll notice I said 9, not 10. That is because the Sergeants are going to be kitbashed from the rest of the Feudal Guard range and I have yet to purchase all the needed sets to do so. But lets take a peek at the plan for them!

I originally purchased this set to make my Feudal Guard, but had a rethink when I saw the Militia kit. I’m thinking of using the tabarded models at the bottom…
…Combined with the Sergeant upgrade kit. The Kettle Helms with feathers are what I am after. No capes!

I’m keen to see how these models paint up, and I will share progress of that when I do so!

Now, it would be remiss to say that Games Workshop hasn’t also finally thrown Guard players a bone or two officially. They have announced a new Cadian upgrade frame with plenty of heads, special weapons, and more importantly for me, a bolter for the Sergeant. Like many other Guard players I started with Cadian models and such a frame fills me with a little bit of glee as I think about overhauling my older models.

And that is without talking about the new Tanith models! I’m super excited for these new Ghost models, even though I own a full set of the old Metal Gaunts Ghosts.

Men of Tanith, do you want to empty your wallets?

All in all, a fun day of 40k flavoured printing! My Feudal Guard need a name and backstory, and I’ll be back with painted models and lore to boot! But until then, Happy Wargaming wherever you are, and Forwards! For the Emperor!

Road to Glazers Creek: Praetorians, Full Steam Ahead!

“A prayer’s as good as bayonet on a day like this.”

“Still, a chap ought to look smart in front of the men, don’t you think?”

Hello! It has been a while since I focused on my Praetorians, and a long time ago, I alluded to doing a Glazers Creek refight. Unfortunately, plans fell through at the time. I have made new plans for Glazers Creek, however, and for that I’ll need 25 Power Level of Imperial Guardsmen. And, what better regiment then the Praetorian XXIV!

Glazers Creek, if you don’t already know, is a fantastic scenario for Warhammer 40k featuring an Imperial Guard last stand against the vile Ork menace. Players must survive waves of Greenskins, and if even one Guard model remains at the end, the Imperial player wins! It was originally fought in 2nd Edition Warhammer 40k, but saw a new scenario update in 2018, and is a tremendous amount of narrative fun. Of course, this last stand is inspired by the epic 1964 Film Zulu, and the original scenario wore this inspiration on its sleeve.

Zulu (1964) - (Drama, History, War) [Stanley Baker, Jack Hawkins, Ulla  Jacobsson] [Feature] - video Dailymotion
“Men of Harlech, stop your dreaming, can’t you see their spearpoints gleaming…”

To tease you a little, allow me to elaborate on the refight. It will either be the classic Orks, or altered to feature the Tyranid menace. Unlike GW’s rendition of the fight, I will be splitting the command with another Guard player. This is to represent a Bromhead and Chard scenario, just like Zulu! Both Imperial players will have side objectives, and while surviving is the key, they will have differing goals, and that may cause tension, especially as you can’t tell the other player what that goal is!

Now to do this battle the justice it deserves, I need to get my Praetorian Guard painted. I have made another post detailing the history behind that regiment, and I won’t go for length here, but suffice to say they wear spiffy redcoats and gleaming pith helmets! They are, really, just head-swapped Mordian Iron Guard, but they have gained a life of their own on the internet. I have acquired, slowly and expensively, over the last few years almost a company’s worth of them.

I did a few test models, but this is the real deal now. I was inspired by the blog https://thelostandthedamned.wordpress.com and Subedai’s amazing Praetorian paint scheme. While I could not hope to match the crispness and amazing brush work, I did steal wholesale the paint scheme. Lets have a look at my first completed unit, a Command Squad led by Major Cushing!

This Praetorian is meant to be used on a weapons team, but I like to imagine he has some sort of fancy mini-vox. I love how vibrant I managed to get the red!
The white pouches add some real contrast to the paint scheme. I’m particularly chuffed about it.
Meltaguns. Never leave home without at least one! This model is a one-off, as I can’t see myself spending another $50 Canadian dollars on another one!
I did a bit of muzzle burn on the barrel. It’s a simple effect but I think it works.
Who needs vox-casters when you have good ole Bugles?
The crispness of the yellow lace was fun to paint, and simple too! All it took was a base of Averland Sunset followed by a wash.

Now the other two models are particularly interesting. The banner is an old school, printed banner glued on with white glue, bearing the insignia of the Praetorian XXVI. This was included in the old Praetorian army box, but mine is simply printed out on paper and glued on.

Holding aloft the banner of the Regiment, this lad is ready to fight off those who would bring it low.
I put some kinks into the banner, to give it the effect of wind blowing on it.

Now the officer, this was an interesting case. I never liked, as controversial as this is, the official Praetorian officer model. It seemed too wild, lacking in trim and regimental flavour. On the other hand, I had an old Cadian officer model that didn’t fit that regiment, what with his ‘sneering imperialist’ expression. I simple plonked a pith helmet from Victoria Miniatures onto his head, and presto, a fine Praetorian officer was born! I removed the Cadian Gate from his one pauldron, and painted his flak armour a crisp white.

It is amazing what a simple Pith Helmet can add to a model!
Again, I made sure to keep the red nice and crisp. While he lacks epaulettes I made sure to include yellow details on his scarf.
No Cadian gate here!
With a face like this, he was born to be a Praetorian. That imperial disdain is perfect.

That is all I got done today, but my full list for the refight includes three Infantry Squads. I can knock out ten men a day, like I did my Vostroyans for the Miniwargaming trip. But why stop there? I have 70+ of the lads to do, and that is just seven painting sessions! Having a blog will keep me on track here, as I will want to post them. It is quite good motivation!

Well, I hope you enjoyed your first real taste of Praetorian goodness, because I plan on getting these guys done really quickly! I will be back with more later this week. Until then, Happy War-gaming wherever you may be, and remember to fix bayonets!