It’s been a long road on my VBCW journey. It has been slow but steady progress since the Lockdowns of last year started this “little” project. I still have some more to paint, but I’ve hit a watershed moment; I have more painted then unpainted models in the collection!
I started on some Territorial Army infantry earlier this week, and decided to try something I don’t usually do; batch painting! I hate doing it, and honestly I got pretty burnt out by the end of it, despite it only being 21 models. But after I got them mostly done today(the base rims need to be done!) I decided a parade was in order, to see what I got.
I was pleasantly surprised! The collection looks great massed on my spare table. I still need to build a sleepy English village to fight over, but I have many more models then I really need to play!
First up, lets look at the models I got done this week!
Next up, I did another Officer. I’m swimming in these, as I got both the Battalion command and regular, company level officers. I forget which pack this Officer belonged to, but he has a yet another great Woodbine Design pose!
Finally, I laid out all my painted models on my spare table! Lets see how the platoon(s) looks like all together!
I also decided to bring out the BUF, and line them up as well. Unsavory allies they may be, but for now they are all fighting together.
And finally, a complete army shot! It’s been a year of work to get this far.
All in all, I’m really chuffed with this whole force. I have some more to paint, namely a section of Territorials and the Grenadier’s second section and support elements. The addition of a Boy’s Anti-Tank rifle or two will not be amiss either…
Now that the UK is allowing travel from Canada again, I’m considering flying out to an event in the UK. I just need to wait and see if the Delta Variant doesn’t lock down either country again, and in any event I’d have to save up, and talk to the community to see if someone can’t show me around.
Either way, I have more then enough to play games, and to make a good showing in a larger game as well!
But that is all(!?) I have for today. I hope you enjoyed this project progress, and I’ll see you in the next one! Happy War-gaming wherever you are, and God Save the King!
Ah yes! A Part Two. I actually got some progress on the 40k Gallipoli project. On Monday I recieved my Victoria Miniatures order. First up was the Tallarn, which I assembled a couple days ago.
But alongside the noble Desert Raiders, was three and a half squads of “Van Diemens World Devil’s”, Victoria Miniatures love letter to their homeland. Australian as all get out, with all the fixings. Slouch hats, big knifes, and big bush packs for carrying all that gear. As is, they make excellent jungle troops, a perfect alternative to Catachan Jungle Fighters if one wanted a less Vietnam and more Kokoda Track feel.
But, as I stated in the outline for this project, these men would become Roane Deepers. If you are reading this first and haven’t read the outline, the Roane Deepers are from Dan Abnett’s Gaunt’s Ghosts series, a side-regiment known for lax discipline and a carefree attitude, but hard as nails on the defense and dogged on the attack. Mr. Abnett has described the Roane as influenced from the ANZAC’s of WW1 and WW2, and it was from here that I took a different route then some others. Many had done the Roane as a Western Front WW1 army, complete with Brodie Helmets. This is brilliant, and I’m standing on the shoulders of giants. But I decided on an altogether different angle…the debacle that was the Gallipoli Landings.
What that meant was no Brodies for starters, as I wanted Aussie “Slouch” Hats(Kiwis, don’t be offended. I’m looking for Lemon Squeezers and I asked Victoria Miniatures if they had any plans to do any!), and stripped down equipment. I would use GW Lasguns to give them a 40k feel, and paint their tucked in fatigues as blue undershirts, which are so common in depictions of Gallipoli.
But first, to assemble them. Lets see how that looked.
First things first, I forgot to mention it the other day. Man, has Victoria Miniatures resin improved over the years. This stuff was absolute gold to work with. Any flash cleaned off really easily. There were a few mold lines/slips, but I missed a lot of those sadly until I saw them during painting. It is what it is, and minor enough to be forgiven here.
Unlike the Desert Scorpions, I had better luck giving these Roane Deepers their lasguns. It took a little finesse, but I got them looking mostly like they belong.
Now, I was on a bit of a roll, so I decided to toss some paint on them. Why these guys and not the Tallarn? Simple! I had English Uniform spray, and didn’t have a Tan spray. The Tallarn will wait till I have paint. In the meantime, the Roane will play!
I’m not the best painter, and I take a few shortcuts, the main one being that I prime the models the colour that they will have the most of. In this case, the brown fatigues.
The shirts I decided would be a light blue, which is excellent for contrast here. They certainly will pop on the battlefield!
Lets see how I cracked on!
With the Guardsmen out of the way, lets take a peek at the Officer and Standard Bearer! There were a joy to paint, and I really enjoyed the challenge. I kept them simple; A Guardsmen is a Guardsmen, no matter how fancy.
First, the Platoon Commander!
Now the hardest one…the Banner. Oh boy.
I won’t say he was easy, but he was far easier then I thought. Deciding the colours and pattern was the hard part, really.
I was going to make this a game of guessing, but I copied the colours of the Australian Defence Force Ensign. I left out the military crest, but kept the pattern and added a number, in this case, a 9. I feel that it makes for a simple, yet evocative banner.
It was a fun days work! I have some more memory testing tomorrow, so this was a fun project before some not so fun mental gymnastics. These Roane weren’t overly hard to paint, and I can see a squad on them being done pretty quickly.
I have the other 30 left to build, and I need to order 30 more to make a competent list. But at least it has begun, and it is no longer just a project in my head.
I’ve done a lot of research into Gallipoli for this project, and enough so that I might collect a historical army for the period. I might not wargame it(that doesn’t seem like a particularly funpart of the war to fight with dice!), but I feel the itch to get some Gripping Beast metals.
Anyways, that is all I have for today. I hope you like it! Happy War-gaming wherever you are, and have a great day!
I’ve been on a Warhammer 40k kick recently, despite all the new drama surrounding the hobby. Having a chance to read the Sabbat War anthology book had given me the inspiration and motivation to work on my Imperial Guard(Astra Militarum, to you new players) forces again, and to play some more rousing games of 9th Edition Crusade. A friend of mine suggested we take two Guard armies against one another, fluffing the 25 Power Level starting games as ‘Military Exercises’ and then opening it up to everyone else once we hit 50 Power Level. An intriguing idea, with one very important caveat; It had to be a custom or lesser known regiment, using the custom regiment rules.
But what regiment could I do? I have a significant amount of Cadian troops that could easily be a custom regiment, but that wouldn’t be as exciting or new. All my other regiments are either big names or used to be, with loads of established lore. It had been many years since I had thought of doing something fresh. I had just sold some Airsoft equipment, and therefore had the funds to acquire something new. But what regiment?
The idea came, oddly enough, by listening to the song “And the Band Played Waltzing Matilda” one day. It wasn’t a song I hadn’t heard before, nor was it any special day for it. But my love of Australian and New Zealand military history made me think.
Dan Abnett’s Gaunt’s Ghosts series introduced a regiment, the Roane Deepers, that he went on to say on his blogs were inspired by Anzac troops of both the Great War and the Second World War. They are often thrown into meatgrinder campaigns, used as cannon fodder by uncaring Guard commanders, doing the thankless and inglorious work while other regiments get the credit.
This is often depicted by other hobbyists doing the regiment as Western Front style trench warfare, with the ubiquitous British Brodie helmet and trench coats. And there is certainly nothing wrong with that approach. But the ‘thankless, inglorious work’ reminded me of a different WW1 campaign.
The ill-fated and tragic Gallipoli landings.
There were three main inspirations for this army beyond the battle itself. Firstly, the beautiful and haunting soundtrack from Battlefield 1 for their Gallipoli missions. Secondly, many documentaries covering the campaign in detail. And thirdly, and most of all, the amazing Chunuk Bair diorama and artwork that Weta Workshop, Peter Jackson, and hundreds of painters around New Zealand did a few years back. 5000 figures in all!
So why do this in 40k, as opposed to 28mm Historical gaming? The simple answer is that I will be able to educate people about the battle more readily with a more popular system, and to both get some creative license on how to approach the subject matter…and that the original subject matter might make for incredibly depressing and boring gameplay. That, and if I’m completely honest, to have an excuse to paint some very different figures!
I was doing an order anyway from Victoria Miniatures, an Adelaide based company that does a great range of 28mm scale Sci Fi soldiers. Many of these are nods to older, out of print Games Workshop regiments, and that is what I intended to order, using the companies Desert Scorpion models to do a Tallarn list that I’ve been wanting to try.
But one regiment that she does has no real GW analogue(although they are often done as alternate Catachans), the Van Diemens World Devils. These models are clearly Australians, with the name a subtle nod, and the Slouch Hats a far less subtle one. I had in fact used the heads from that range for a Roane Lighthorse Rough Rider unit many years ago.
The uniforms are depicted in Jungle colours. But the tucked in shirt, suspenders, and cut of the uniform in general struck me as awfully easy to work into a Gallipoli style uniform. I’m thinking of painting the shirts light blue, and the trousers in English Uniform to get a close approximation of Anzac uniforms of the late Gallipoli campaign. The biggest glaring gap in my project is the lack of ‘Lemon Squeezer’ campaign hats worn by some of the Kiwis at Gallipoli. I hope to source a few of those before I do the next wave of miniatures! Otherwise, the slouch hat without the side folded up will suffice, as not every Kiwi wore the Lemon Squeezer in 1915, and it was only post Gallipoli that it was adopted across the board by the New Zealanders.
So to start, I’ve ordered three 10 man squads and one 5 man squad(to make a command section and a Company Commander out of) to start, and unlike so many of my projects I will start with this and finish them before buying more, unless it looks likely that I won’t be able to get more later.
This will be a thematic army, and the backstory of these poor Roane Deepers is that they will be attacking a key strategic Renegade position, located on the coast of a landmass I have yet to name. Protected by a powerful Void Shield network, Imperial Command must take it by seaborne landing craft, and to establish the beachhead the Roane Deepers have drawn the short straw. The terrain is unsuitable for armour, and the rocky coastline also prevents the use of most Imperial equipment that would make the attack any easier.
Therefore, the Guard has chosen an attrition approach, feeding in Roane Regiments piecemeal until they can either take their objective and disable the void shield network, or they decide such a position is untenable, and stop. Unfortunately for the Deepers, they have yet to decide to stop. Frontal attacks with little chance of victory are the norm.
Since this is in the end both a tribute to the Anzacs as well as a shoutout to a lesser known Imperial Guard regiment, it’ll be a careful balance of what is fun, what is realistic and thematic, and of staying a fictional homage to a real event. It’ll be tricky, but I’m hoping people will see the genuine interest I have in the subject, and that I’m not trying to either glorify or diminish the real event.
There will be more about the Roane Deepers when I get the models in the mail! For now, I will plan the project further, and get ready.
For both the fictional Roane Deepers and the very real Anzacs, Taking Hell will be a project I can see myself sinking a lot of time, effort, and money into. No half measures.
That is all I have for today, and I will have more in the near future! I hope you enjoyed this! Happy Wargaming wherever you are, and have a great day!
It is a good time to be an Imperial Guard player, at least from a modelling perspective. While Games Workshops offerings may be limited compared to yesteryear, there has never been such a proliferation of 3rd party parts and kits to build exactly the kind of Imperial Guard Regiment you want. Wargames Atlantic, Victoria Miniatures, Anvil Industries. All are options(not necessarily cheaper though!) for adding a bit of the custom touch to ‘Your Dudes’.
3D printing is possibly the best option available, and with pre-supported models and bitz now commonplace it isn’t even a difficult task. It is also considerably cheaper; one can print the parts at home, saving on shipping and giving you immediate gratification to boot. I personally haven’t delved too deeply into printed Regiments as much as I could have, due to my love of the metal Regiments Games Workshop used to put out, especially the Praetorians and Vostroyans. However, The Makers Cult, a Patreon and Cgtrader store, offer one of my favourite options. While they make a ‘not Krieg’ regiment that looks amazing, it is their Feudal Guard that got my attention.
The Imperium of Man is a diverse empire, and within its borders lie worlds of every conceivable type. One of these is the Feudal World, a type of planet that usually but not always is locked technologically in the Middle Ages. These planets often offer some sort of resource that doesn’t require more advanced technology to harvest, and the Imperium is loathe to waste resources bringing them up to space-faring status when it doesn’t actually make the job any easier.
Often, these planets are easier to rule in their backwater state then many other planets, and their feudal hierarchy perfectly meshes with the Imperium as a whole. The Emperor is seen as a distant but powerful monarch, with the feudal lords owing their fealty to him. Sometimes a King or other titled ruler will act as the go-between of the people and the Imperial Governor, but this is not always the case. In any event, due to these planets generally having a smaller population, their tithe is mostly resource based and not manpower.
However, it is not unheard of for the Imperial Guard to raise regiments from such worlds. These recruits are in for a rude shock upon learning just how vast and unforgiving the galaxy is, and often require a bit of extra training and time to get into fighting trim. Such a Regiment might look like medieval soldiers given primitive and easy to use Lasguns or Laslocks to go with their plate armour and tabards. This is a really striking and distinctive look, and one many a hobbyist has tried to tackle. Historical kits, Warhammer Fantasy models (particularly Bretonnians) and such are kit-bashed with the good ole Cadian kit. The results can vary from amazing to mediocre, but the famous Dave Taylor Genswick 33rd are probably the best example of it being done extremely well.
The Makers Cult Feudal Guard range has both heavily armoured, plate mail encased soldiers, and more recently men with a more peasant appearance. It was these latter troops I was very keen on. I learned quickly that my original idea to use spare Cadian lasgun arms wasn’t going to work, as the models just don’t quite match up. However, the laser rifles provided with the kit grew on me, and I like to think of them as primitive and easy to use Lasguns provided to the regiment.
The ‘Kettle Helms’ were what tipped me over the edge into printing a set of these soldiers. The Militia kit looks like just the kind of levy that might be conscripted from a Feudal World, with the more heavily armoured men perhaps being from a different class or caste, and therefore in a command position. The parts were all pre-supported, and I was keen to get cracking on so I loaded up a build plate or three and got my two printers going.
Being multi-part, it was a time consuming project. But around evening I had all the parts ready to go. The quality was excellent, with lots of deep relief and crisply defined detail. The paint will go on tommorow, but we can take a peek at the models before I paint them!
I have saved the Plasma gunner for last. This model was particularly fun to work on, with a really dramatic pose full of energy. The cable broke off when I was removing the supports during cleanup, but it was an easy fix.
Now this was a project I really shouldn’t have started. I have loads of projects on the go, but being stuck at home combined with my hobby ADHD means I couldn’t resist. I needed to use the resin in the vat of my printer as well, so while these models didn’t use much resin at least it helped keep it ‘ready’ for other prints. I have had resin go unusable on me before, so I try to print at the very minimum of once a week.
These are cheap models to print, and now that I know the workflow I might print up a lot of them! I needed another regiment like I needed a hole in the head, but sometimes you just can’t resist the pull of a cool idea.
For now, I’ll print them 9 at a time and paint them as I go. That way I don’t have to stare down a pile of unpainted models, which can be discouraging. You’ll notice I said 9, not 10. That is because the Sergeants are going to be kitbashed from the rest of the Feudal Guard range and I have yet to purchase all the needed sets to do so. But lets take a peek at the plan for them!
I’m keen to see how these models paint up, and I will share progress of that when I do so!
Now, it would be remiss to say that Games Workshop hasn’t also finally thrown Guard players a bone or two officially. They have announced a new Cadian upgrade frame with plenty of heads, special weapons, and more importantly for me, a bolter for the Sergeant. Like many other Guard players I started with Cadian models and such a frame fills me with a little bit of glee as I think about overhauling my older models.
And that is without talking about the new Tanith models! I’m super excited for these new Ghost models, even though I own a full set of the old Metal Gaunts Ghosts.
All in all, a fun day of 40k flavoured printing! My Feudal Guard need a name and backstory, and I’ll be back with painted models and lore to boot! But until then, Happy Wargaming wherever you are, and Forwards! For the Emperor!
“The army’s exact losses are still uncertain, but there was no doubt that the Stalingrad campaign represented the most catastrophic defeat hitherto experienced in German history.” -Antony Beevor, Stalingrad: The Fateful Siege: 1942-1943
When the 6th Army and 4th Panzer Division marched into the bombed out city of Stalingrad, they hoped that the fight would be a quick one. The Luftwaffe, in its wisdom, chose to bomb the city into the stone age. This instead made for a labyrinth of ruined buildings, sewers, and streets that instead become the grave for over 300,000 German soldiers. Fewer then 5000-6000 would return home.
For wargaming, the German Army is often depicted as the pinnacle of excellence, an elite force that defeats any foe with ruthless efficiency. Part of the alluring truths of Stalingrad was its utter rebuttal of this notion, and when I recieved my Winter German starter, I wanted to make sure that I didn’t make an unstoppable force at its prime when they entered the city. Instead, I wanted to depict the period from November to December when the encirclement of the would-be besiegers happened, and trapped them.
In all honesty, the Winter German kit is excellent, but perhaps a tougher choice to make work then the Blitzkrieg German kit. A few anachronisms sneak in by the fact the kit was obviously stretched to fit the Late War period so popular in Bolt Action. I had to make some allowances.
I had two major rules; no Panzerfausts or Stg-44s could be used. This was annoying since the kit had so many of these two choices. This was still easy enough to work with on the plastic models…but the metal ones were a tougher nut to crack. As well, I wanted no MG42s. While there were prototypes being fielded there in small numbers, I wanted to stick with the MG34 as that was far more common. This ruled out the included MMG team, which will have to be sorted out later.
Lets see how I cracked on!
I built 40 plastic landsers, with one MG34 and one MP40 or PPsh-41 per squad. This was interesting test to see just how far I could stretch the included bits to make it appear as if there were 4 distinct poses. The PPsh-41s came from my Soviet Winter starter, which had them in ample supply.
The NCOs were fun, if a little fiddly to put together. That was almost entirely my fault; I wasn’t happy with just slapping the MP40 pouches on top of the Mauser pouches, and so for the two NCOs(one is not pictured because honestly he just isn’t worthy of being photographed, being rather boring) armed with MP40s I shaved off the Mauser Pouches. No green stuff was needed luckily, and I was able to put the SMG pouches right over where the old pouches were.
The PPSH was very popular in German hands, so I made two NCOs with them instead. I didn’t file off the pouches on those models, but I might find some Russian pouches for them later.
Lets see some more, this time the squaddies.
Next up were the metal models. I love metal models…most of the time. These were not bad, but unfortunately they are more geared toward the late war period and I had to make do for now. Still, lets have a look!
Now let’s talk anachronisms and gaming. I would, if had been able, supplied all the models in this force with period accurate weapons. However, as the sleeves must remain distinctly greatcoat in appearance, I had to make some allowances. I firstly had to use the included Gewehr 43s, which are standing in for the slightly less anachronistic(if only just!) Gewehr 41. I was not entirely happy with this, but it was a decision to get these guys into the painting queue faster then I would have waited for replacement arms. It also, tellingly, still counts as just a rifle in-game. This to me is a forgivable anachronism, as these are at the end of the day wargaming models. My goal is historical accuracy, but at the end of the day I really just want to play some games too!
Secondly and more egregiously is the metal models…they are definitely meant for Late War, and only a few pass muster. I will be ordering some replacements for them once I get a chance, probably from Great Escape Games. I still made some effort to ‘back-date’ them a smidge, but they still aren’t perfect. However, they will still pass muster for the average layman, and being that I am one myself I will content myself with that for now.
Anyways, with this done I can move on from the irresistible force of the Wehrmacht to the immovable object that is the Red Army. Chuikov’s men are significantly more work to put together, being that their arms and weapons are separate, but Comrade Stalin is a harsh task-master and the city must be held.
I hope you enjoyed today’s ramblings, and I’ll catch you tomorrow! Happy War-Gaming wherever you are, and Auf Wiedersehen Kameraden!
As April approaches, I am down for part two of my supposedly one part surgery. This, as of today, will leave me with plenty of time off as I recuperate, thanks to the generosity of my boss. While today and tomorrow are probably a wash because of pain, I’m viewing the rest of the recovery as another opportunity to get more hobby work done.
I was going to focus on the Royalists for my VBCW project, but the BUF, nasty brutes they are, shoved themselves to the front of the line. I actually got these done yesterday, before the surgery, but I intend to at least make a dent in these guys before my recovery period ends.
The BUF are a paradox for me. The priming job went down too satin, and while the actual primer is adhered to the miniatures good and solid, any other layer of paint comes right off if not handled carefully. And their facial features are particularly soft, proving to be difficult to shade well. But despite that, I can burn through a ten man section really fast once I put my mind to it.
I have less of these blighters then my rather massive Royalist force, at only three sections and support staff and weapons. So knocking out ten at a time really makes the job go by quickly, and as I plan on running the BUF and Royalists together, I actually have a fairly decent collection of painted models now! But enough of my ramblings, lets have a look at em!
As before, the models fought me tooth and nail to get done. The faces look especially rough. These models are from Footsore, but originally were made by Musketeer Miniatures, a company no longer with us. As such, I imagine the mold is starting to get old, and the faces seem to suffer most from this. Of course, being a naff painter is also going to make that worse, so its hardly just the fault of the models!
I’m probably going back to alternating Royalists and BUF. I don’t particularly enjoy painting the BUF, at least not the squaddies. As support for my Territorials, I could even stop here; twenty blackshirts is plenty of extra bodies on the table.
While I was painting, I decided it was about time to update my single Sergeant model I painted a while back. He had black trousers, and it all blended together quite blandly, and people online(in a gentlemanly fashion of course!) pointed that out. So I went over his pants in grey, just like the rank and file.
I think it looks a lot better! I might do his garrison cap again as well with a red stripe, but he isn’t actually meant to totally match the sections I’ve done. This brute I see more as a ‘Special Constable’, a Black and Tans sort of fellow. The different cut of uniform should help with that effect, being that the model is meant to be dismounted cavalry!
As you can see, I still have quite a lot left! The Vickers Team and Command beckon to me though, just because they are different then doing yet another section! But, I think I might do some more Territorials first, just as a palette cleanse.
I still have loads to paint for my VBCW games, but I could foreseeable play a game with entirely painted models now. My friend has been insanely busy however so a fight with the Albertines might be a long way off, and that is not even mentioning my complete lack of terrain on that front!
Anyways, that is all I have for now. I look forward to getting more of the collection done, and when I do I shall show off yet more of em! Happy War-gaming wherever you are, and God Save the King!
A while back, I posted a little conversion I made. Some Rajput infantry made from leftover parts. It was a happy accident; by adding four men into each section of Territorials, the spare riflemen started to really add up. Given that they had separate heads, and that I had tons of British 8th Army sprues from Warlord Games lying around with the appropriate heads, it took no time whatsoever to get them assembled.
Getting them painted was a different story entirely. I had a lot of other projects on the go, and so they were shoved in a drawer until they could be given the time needed to do them properly.
Work has been keeping me busy, but I decided to get some painting done today, and I was resolved to get some VBCW troops done! There has been a lot of very inspiring work on the Facebook page lately, and I really wanted to ‘do my bit’. I also had a Vickers 6-Ton lying around, so I went for a double whammy.
With all that rambling out of the way, lets have a look at what I got done!
Adding Indians into Very British Civil War was a bit of a departure from my normal Royalist and Fascist troops. I wanted to add some Colonial flavour, and while it would be incredibly controversial at the time for King Edward to involve Indian troops in the civil war, I could see him doing it. They offer veteran troops, ones involved in putting down rebellions and border skirmishes, the very kind of Counter-Insurgency troops the King could really use on the Home Isles.
Another hobbyist on the Very British Civil War Facebook page had brought in some Sikh troops, and I wanted to be distinct. My Rajputs offer a slightly different turban shape and lack of beards to the usual Indian troops one might see. I went with Navy blue turbans, a slight nod to the armband stripe that all my Royalist troops wear.
Adding the Indians was a personal touch of my own oft-neglected heritage. My family comes from Anglo-Indian background, and I often forget that, favouring(Not intentionally!) my English background over my Pakistani/Indian background. Bringing in some soldiers who actually look like me was surprisingly a really fun project, and the research I did helped me learn more about my own lineage.
On a different note, I also got a tank done up. While the tank itself is not from the British Indian Army, it also has an interesting story behind it.
The Vickers 6-Ton was not adopted by the British Army, and Vickers produced it mostly for export, where in our timeline it was a success, if a bit outdated by WW2. The Soviets copied the tank almost wholesale, and the Polish and Finnish made good use of the Vickers in their wars.
In the VBCW timeline I’m making an assumption that the export orders were seized, as every armoured vehicle suddenly became a hot commodity. Those taken by Royalists or Fascists were turned over to Territorial units and formed into Ad-hoc Tank Squadrons, crewed by whomever they could find. This Vickers is one such example.
All in all, nothing too fancy. But still, an honest days work. I’m still really happy with them! I may be distracted by all the big-name projects like Star Wars Legion and 40k, but I’m still enamored with the VBCW setting. There is just so much potential to tell your own story!
I plan on getting the other five Rajputs done soon, and then its back to regular old Territorials and Fascist thugs. But that is all I have for today! If you liked what you saw feel free to leave me a comment, I love talking about all this stuff! In the meantime, Happy War-gaming wherever you are, and God Save King Edward!
I’ve been on a good painting kick, and to keep it up, I decided to let these Imperial Death Troopers jump the queue! I got these a long time ago, along with Director Krennic himself, when I first got into Legion. They just look so darn cool!
Honestly, we don’t have a great deal of lore on these scary looking troopers. We know they have some sort of body augmentation, and that they are the elite troopers of the Imperial Intelligence division. They do go on missions, and are trained in everything from guerilla warfare to unarmed combat…but are most often seen in current lore as bodyguards to Director Krennic, Grand Admiral Thrawn, and even Vader and Grand Moff Tarkin at times.
More tellingly in the films, Death Troopers hit like a freight train, and actually hit in the first place. They cut through unnamed rebels like a hot knife through butter, and even give the named characters a bit of pause.
With such hype, one might expect that I’d have painted them a lot sooner, but a bad prime job left them overly shiny and tacky. I left them for a few months, and they eventually dulled down and lost their stickiness. And I felt optimistic that I could get them done during this marathon of painting progress.
Lets have a look at them!
They posed a bit of a challenge, as they are predominantly black overall. In reference photos, very few details are not either a matte black or gloss black armour. I decided to go for a subtler drybrush then on my Imperial Special Forces units, to maintain that dark tone. While this leaves them hard to photograph, I hope that shows up a little.
I did their helmet filters in green as some of the action figures have, to add some contrast. I also tried out a different wash; instead of Nuln Oil, I used Biel-Tan Green to add some creep factor into the armour. This doesn’t show up on camera very well at all given my current lighting set-up.
They were all based as per my Imperial armies theme, the campaign on Mimban. Death Troopers canonically exist by 13BBY(Before Battle of Yavin, a common date nomenclature used by Star Wars) and therefore could see some action there in their intended role as commandos, not just as glorified bodyguards.
That being said, they will be used in-game as a bodyguard entourage by Director Krennic…so I guess that is still a bit contradictory. Legion is a much more ‘gamey’ ruleset then I’m used to, and lore and crunch must exist apart, not necessarily in tandem as I would in 40k. This is not such a bad thing, as the game does seem like a lot of fun from the couple games I have managed to play.
I don’t think I will need another squad of these death-dealing spooky troopers, so this was a fun little unit to get done without any worries about being consistent with a later unit.
Anyways, that is all I have for you today! I hope you all are staying safe, and Happy Wargaming wherever you are!
Almost two years ago, I made a post about heading to Miniwargaming. In that, I dropped a side note saying I had started playing Konflikt 47. The game came into the Clubhouse like a whirlwind, and left as quick as it came. While I still have a few opponents, the lack of activity locally killed my interest short-term as well.
It is funny though. The game was popular for being so utterly different then the usual 40k grind, yet 40k was what did it in again. I never sold my stuff, instead stuffing it into a bin and forgetting they existed.
My friend in the city profited this, acquiring a Japanese army in one fell swoop. This has successively revived my interest, and I started to unbox my old models, to give them a quick paint-job and put them on the table.
I wanted to do a Walker for this, as Konflikt allows for some weird and wonderful Mechs to take the field alongside normal troops….but my Bruin walker suffered from a bad resin mix from the factory that wasn’t apparent when I put it away, causing it to be sticky and shiny. Warlord is replacing the model, despite the age of the purchase, and I hope to feature the replacement when it arrives.
But, I did get a nice surprise. Pre-Pandemic (literally by days!) I had made a trip to the city and grabbed some firepower for my Konflikt British Paratroopers. It was a choice between the A34 Comet or a Centurion Mk3, and I went with the bigger tank in the end. I had completely forgotten about it when I dug the Red Devils out to paint.
This was a very pleasant surprise, and even more nice was that it was only -3 degrees outside….so it quickly got a coat of Vallejo Russian Uniform, a colour that works really well for British armour.
Now, I’m not the best painter in the world, and this is a big, hefty chunk of resin. So I didn’t get too fancy. I wanted something dirty, generic enough to be used in NW Europe and (Spoilers!) pushing into Burma/Thailand…and maybe even Korea.
And today, an hour ago, it was done! Lets get to showing it off!
I have left off the divisional markings, although once I get decals I will apply some other markings. The reason for lack of divisional logos gives me some lee-way in using this for three different theatres, Korea for Bolt Action, and NW Europe and Burma for Konflikt. Your thoughts may vary, and I’d love to hear if my idea is daffy or not!
I had a lot of fun painting this, despite my shaky hands. It looks good enough for tabletop!
As for Konflikt 47, I have some plans. My Paras will need some painting, but such troops and their camouflage will take some practice and skill I don’t quite have yet. I do have US Marines, but with their Walker currently out of commission, I lack heavy support. What I do like about this tank is I can quite easily swap out the supporting infantry for different theatres.
My plan is to grab either the Korean War British Infantry Section box…
Or I could grab a box of Chindits….
While the war in Konflikt has dragged on for quite a while longer, I personally feel the Chindits fit the ‘look’ I’m going for much better. Conversely though, the Korean War Section allows me an ‘in’ to the Korean theatre for Bolt Action proper….that may be a bad thing!
If you have any thoughts let me know, but I think I probably will end up with the Chindits, as they are just so characterful!
Well, that is all I have for now! Happy Wargaming wherever you are, and stay safe everyone!
It was the day before New Years, and I can see the mistake already unfolding. Having now built up and rather enjoyed making my Late War British Army for Flames of War, and the weather making me unable to undercoat models, I had a thought…what harm would it be collecting a Mid-War British 8th Army force, just for fun?
The price tag of such a force, that I really didn’t think would see much play, was pretty large and almost put me off entirely. Of course, at that same moment I found this, on the website of a store getting out of Flames of War.
This, frankly, was a staggering amount of models. While lacking infantry it covered the armoured side of things quite comprehensively. I had just gotten paid….while I won’t get into details of how much I spent, I will say I saved an insane amount of money, to the tune of hundreds.
I didn’t truly realize what I had gotten myself into until I opened the very large parcel.
It is well over what I can foreseeably use all at once, but I have many options to make varied lists out of. I got cracking the same day, and after a while, got Monty’s Desert Rats out of the way. This consisted of three Crusaders, five Grants, and two 17/25 Pounder ‘Pheasant” Anti-Tank guns.
Next up I assembled a troop of Valentine II tanks, sturdy Infantry Tanks meant to keep up with and provide support to infantry…at the cost of speed. Valentines are slow!
A 6-Pounder platoon provides some light-AT options. While I also have the large 17 Pounders, there may come a time when I want something less overkill.
A Motor Platoon gives my force some infantry, best at taking and holding ground. The detail isn’t as good as the late war British infantry, but they’ll suffice.
A few Humber Scout Cars help me keep tab on the wily Germans. The Humber is a rather large vehicle, and will help me get my Grants where they need to go.
Of course, seeing as neither of my two gaming groups have opposing Mid-War forces at the moment, I thought how bad would it be if I made a small Afrika Korps list to demo the setting and game with? They would be considerably cheaper, as their stuff generally costs a great deal more points.
With that, and a cheaply snagged box of Rommel’s Afrika Korps secured, I started yet another army! While I have only a few models complete, here is what I have started with.
So those are the models! I still have a lot to build, and I’m really looking forward to getting them all done before Lockdown is over.
Now, El Alamein and the North African theatre of conflict hold special places in my heart. My Grandfather served there, and ‘getting it right’ matters a great deal to me. And it is an ideal front to cover with the Flames of War ruleset.
El Alamein is rightly considered one of the turning points for the Western Allies. As a wargaming subject, you can certainly do much worse! With easily available maps of the battlefield, I’m hoping to make a table that can easily represent different parts of the battle with ease.
I’m hoping I can snag a player or two locally, after Lockdown is over, to play out some battles on the Alamein front. Luckily, seeing as the rules are quite similar to Team Yankee, it shouldn’t take long to teach. My friends in the city have decided that if I’m willing to do Late War for them, they can do Mid War for me, and Patton’s Fighting First will hopefully see my table. My other friend is going for the Afrika Korps as well, using a different type of list then what I am using.
But that is all I have for you folks today. My recent foot surgery has gone slightly awry, and I’m stuck on bedrest. More time to plan the battles to come! Next time I post about Alamein, I’ll have terrain sorted for it, and some more models built to fight it.
So, Happy War-gaming wherever you are! And Stay Safe everyone!